- Real Space Games
- 2-7-2026
Warships Hall Of Fame
My name was, Dark, in for RSG. I was a young ship appearing in the battle for outer-space. I would go on to challenge the best pilots. The game I played was called Warships. I played Warships in the Starcraft II Arcade. Why be interested in a free to play game? The arcade game builds credit. You have players who know about you. You get experience. Your game profile can grow with participation in the arcade. Warcraft III is similar to Starcraft II. These are computer game made by Blizzard Entertainment. I might think there’d be another edition, a Warcraft IV and a Starcraft III? At this point, maybe, Warcraft III and Starcraft II will continue with their own legacy. I don’t know what to expect, player? I am just tryin’ a’ get my set back.
I am Real Space Games. RTS. PS4. I am jus’ tryin’ a’ get my set back, player!
In Warships, I’d hear ships complaining to me about strategies used. They say they get strategy from the best players, then they play against me and cannot get the advantage. Right, player?
Okay, so no need attempt rapid mobilization of military deployment. Okay, take your time. Strategy gets the advantage. The advantage is a better strategy. The better strategy has advantages. The best strategies show a greater advantage. This is how you were all turned around. Base is where you heal.
Ping you get kills. No, you won’t beat me at this game at this point, how can you beat my team, now? My team’s on video. If only, I was one episode away, gaming.
Times’d be better. My friends had fun regularly showing up challenges at the arcade arena. One player showed who started to talk us up. At first we weren’t hearing it. What’s up, na’? Then they continued to make sets while forming their own group. My friends and I continued to play with him, though. His went by the name of Rots.
Rots and I challenged each other. Rots said he hadn’t and likely would never see a better player than I was. I ended up crash landing, my computer I mean. I joined Rot’s group. I told Rots I already broke this game sometimes, Rots heard me say, then to his and my surprise soon after told me what strategy I should be using.
Breaking the game is a playable experience. By the rules a broken game is only considered actually “broken” if a strategy utilized is only playable by one player.
Around this time my computer crashed. What happened to the production of games we will see? Will there be a collection of legacy games? There should if the game’s producers provide a player’s experience.
Warships is played by building a customizable ship to battle in outer-space. Now, the ships.
Assault ship. A heavy assault unit. The ship has a shield charger.
My assault ship build looks like this, (Laser core) (Laser core)(Laser core) (Shield)(Heavy shield)(Gauge gun or shield) (Repair dock or shield)(Shield) (Energy).
Mobile shipyard. A repair ship. This ship silo’s missile bays.
Carrier. Carrier caused players massive base inconvenience. This build is hangers, shield bay, energy, bomb bay, and tactical cannon.
Gauss ship. This ship had a powerful long range cannon. Build has energy, repair and a front gauge cannon. I would think I could take our repair in place of adding shields.
Once, I passed the blunt to a friend who had flown his ship up next to mine, on the map. The score of my games, often, 3-10-1, 3-9-0, 4-7-1, 1-13-0, for kills, assists, deaths. I hardly took any damage because my ship’s DPS was much higher and my ship deck was always much larger.
Player, kill, how you want to. Games are fun with variability. I suggest building a mix of shields and guns and see what happens.
Always room for improvement?